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blender-interactive

by openclaw

Blender 양방향 소켓 통신 스킬. TCP 소켓 서버로 실시간 씬 조작, 상태 조회, Poly Haven/Sketchfab 에셋 통합.\n기존 blender-pipeline (배치 처리)와 상호보완 — 복잡한 씬 구축, 반복 조작, 실시간 피드백에 사용.\n트리거: Blender 실시간 조작, 씬 상태 확인, Poly Haven 에셋, Sketchfab 모델, 양방향 Blender 통신.

Installation

Pick a client and clone the repository into its skills directory.

Installation

Quick info

Author
openclaw
Category
DevOps
Views
22

About this skill

Blender 양방향 소켓 통신 스킬. TCP 소켓 서버로 실시간 씬 조작, 상태 조회, Poly Haven/Sketchfab 에셋 통합.\n기존 blender-pipeline (배치 처리)와 상호보완 — 복잡한 씬 구축, 반복 조작, 실시간 피드백에 사용.\n트리거: Blender 실시간 조작, 씬 상태 확인, Poly Haven 에셋, Sketchfab 모델, 양방향 Blender 통신.

How to use

  1. Uruchom serwer na MiniPC, wykonując polecenie bash z plikiem start_server.sh lub bezpośrednio blender z adresem portu 9876 — serwer pozostanie aktywny i czeka na połączenia.
  2. Zainstaluj skill w swoim środowisku agenta, upewniając się że masz dostęp do skryptu blender_client.py na MiniPC.
  3. Wyślij pierwsze polecenie ping, aby sprawdzić połączenie między agentem a serwerem Blender — powinno zwrócić potwierdzenie.
  4. Pobierz informacje o scenie za pomocą polecenia get_scene_info z flagą --pretty, aby zobaczyć aktualny stan obiektów i parametrów.
  5. Wysyłaj kolejne komendy (manipulacja obiektami, zmiana parametrów, import zasobów) przez blender_client.py — każde polecenie zwraca odpowiedź JSON.
  6. Powtarzaj kroki 4–5 w pętli, iterując nad sceną aż do uzyskania pożądanego wyniku, bez konieczności restartowania serwera.

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